Yuzu astc recompression. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. Yuzu astc recompression

 
 Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even lessYuzu astc recompression com"Stopped playing 2 days ago, and now after updating Yuzu, the game just starts crashing when I open the game (during the "Launching" screen)

;This new option aims to reduce VRAM consumption by turning those Ganon-cursed unsupported ASTC textures into something more suitable for low-VRAM GPUs. Clearing the shader cache does not resolve this issue. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. alguem455 • 13 days ago. I remember 1650 only has 4GB VRAM, you'd better set ASTC recompression level to BC1. BC3 seems to work fine for 6GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. #12113 opened 6 hours ago by Deka710. ; Reset Yuzu settings in Configure -> "Reset All Settings" button. All reactions. My Computer is having some odd issues with emulating tears of the Kingdom. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format, developed by. My specs: - Ryzen 5 5600H. To be able to randomly access any texel in a texture, there must be an O(1) mapping from texture coordinate to memory address. The bugfix above disables RGBM encoding for ASTC LDR compressed HDR cubemaps. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. Texture Compression in 2020. 32GB DR4-2666 RAM. EDIT: Thanks to u/krautnelson I now know under what conditions this glitch occurs. 0. 3. A feature that will be added shortly later will be Accelerated Texture Decoding, which will handle any texture format via Compute Shaders, even formats the GPU doesn’t support natively. Insomniac_Xx. Yuzu 3617 . ASTC was contributed by Arm, developed under the cooperative process at Khronos® and is royalty-free when used with Khronos’. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). The Last of Us™ Part I. With that cpu you should be fine, just make sure you have latest gpu drivers, os updates, and latest Yuzu version. Set ASTC recompression to BC3. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None FSR Sharpness: 88% Adv. The game version I'm using is the base 1. Enable ASTC texture recompression . alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. Reply. com"Yuzu Emulação Fãs · December 28, 2021 · · December 28, 2021 ·How to Install the Mods for Tears of the Kingdom Yuzu. yuzu_log. DesignAdaptable Scalable Texture Compression ( ASTC) is a form of Texture Compression that uses variable block sizes, rather than a single fixed size. ASTC Recompression - BC3 Enable asynchronous presentation - turned on Force maximum clocks - personal choice, but if this is a laptop, turned off for battery and thermals Decode ASTC textures asynchronously - TURNED OFF TO PREVENT CRASHES AND GLITCHY VISUALS! Doesn't happen for everyone, but since I have the same GPU, I can. Make sure you select the BC1 ASTC texture recompression option in advanced graphics settings too. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. I tried setting it to bc3 and all it did was make the ability icons look badly compressed. lBlaze42. * Limit speed percent 100% * Multicore CPU ON. cesarnox. Instant dev environments. There was a compariso I know the dual channel doesn’t offer that much performance boost, however I’m not familiar with how Yuzu works and didn’t know if that would help at all. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. 贴吧违规信息处理公示. With Open Sideloading coming to Europe with iOS 17…. Much larger shader cache than on Yuzu, including the shaders from the area where I loaded the savegame (same location and save file as tested in Yuzu). ASTC Decoding Method: GPU NVDEC emulation: GPU Video Decoding Resolution: 1X (720p/1080p) Window Adapting Filter: Bilinear Anti-Aliasing Method: None FSR Sharpness: 88% Adv. 1. #11792 opened Oct 15, 2023 by boludoz Loading…. No, yuzu will use the integrated ASTC decoder whenever possible. Edit to add context: 5800x3d / 4070 / 32mb. CPU: Intel(R) Xeon(R) CPU E3. I used OpenGL(GLASM), configured Nvidia GPU to do the OpenGL calculations on the Nvidia control panel, and then used astc texture decoding - yuzu 1438 mainline - and it seems to work fine till now, for your info, disabling the astc texture decoding is what makes that menu toggle slow down, but be aware than enabling ASTC crashed the game on. es-de. . Reset Yuzu settings in Configure -> "Reset All Settings" button. Ah!Go to yuzu r/yuzu • by. 65K subscribers in the yuzu community. It’s a lot smoother for me when I limit yuzu to 67% for locked 40 fps. 5/23 Edit: Change ASTC recompression to BC3 won't fix this. 1. It’s strongly recommended to update drivers for both the integrated and dedicated GPUs. For 2-nd case, since ASTC texture is still not modified only needed by the "switch", same as above could apply but this time ASTC texture would also be. Graphics tab settings: Accuracy Level: Normal. Astral chain is fully playable. The bit rate choice. ;. I grow them inside in a grow tent enclosure. Yeah you don’t really need to worry about temps unless they are greater than 80 when not even under a load. and AMD. CPU ASTC decoding: makes a very quick exit to menus, but after like 2 min of game in depths the game start stuttering hardly (stutter every like 0,2 sec) until closing emulator, making unplayable. On Ryjunix i either get direct crashes without texture recompression, and when its turned on, the cpu starts after 10-20 minutes all of a sudden to get to a nonstop 100% load, and wont go down anymore. astc_recompression: Uncompressed [ 193. Now, you will need to copy and replace the files inside the Firmware 16. XelAphixia • What kind of dark magic is "ASTC recompression"?108 upvotes · 14 comments. My Configuration :How to fix this pixelated Tree issue is ZTOTK? Running on 4k resolution without any mods. [ 1. latest are 535. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. The recompression setting is in Advanced (like it normally is)Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Copilot. The other day I finally decided to set up a cloud save between my steam deck Yuzu and PC which seemingly was working fine being able to properly keep…The Yuzu Discord said that 30 fps + dynamic fps + CTRL+U to toggle the framerate was the better option, but I kept running into issues in the Shrines: one shrine had me falling through the floor, the other would lose its music and sound effects one minute in. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. Moreover I'm super impressed with the yuzu devs for making 60 fps doable on mid-range mobile hardware, even if it's too compromised to work at this very moment. 0 (WIP)TIA. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. Fullscreen Mode Exclusive Fullscreen. VRAM. 5. Here’s a fully incomprehensible chart to set the stage (click for a semi-interactive page):Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. 0. But I've seen people playing Tears of the Kingdom over 45 fps in yuzu on Ally. Advertisement Coins. ASTC decoding on GPU. I have a 11700k / 6800xt and it’s a stutter fest for me on windows. you have three options: using compression (BC3 or BC1) and async decoding = graphical glitches. Hello all. Depending if you turn on or off ASTC in adv. Progress Report July 2023 - yuzu. The problem they encountered was poor image quality when using ASTC to compress RGBM-encoded light maps when compared to ETC2+EAC at the same bit rate. 1 3 comments Add a Comment krautnelson • 3 mo. using compression without async decoding = freezes. 5. Let’s begin because the greatest complexe problem the Princess introduced the project to. 75x but it's not working (still around 15-20 fps). This is. Early Access 2502: - Adds "Extended memory layout" support. I reccomend BC1 as it is lower quality and quicker. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)latest version of yuzu (not early access) game version 1. txt With vulkan, game is find after loading save, but crashes (after using all vram maybe) when using elevator, log: yuzu_log_vulkan. After this, open the Yuzu Folder again, and navigate to the following directory: nand>system>Contents>registered. 2. ASTC recompression: uncompressed (a lot of people claim BC3 is better but I have found after very extensive testing in problematic areas like the fire temple and the depths in general, that BC3 was the reason people were getting stuttering in the depths. (I also have a 4gb gpu), but ASTC recompression set to bc3 (available in yuzu ea) fixed this for me. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. So a few more tweaks and we might get to 60fps. I’d just start with vanilla install and see what you need to tweak from there. On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. TDP limited to 12W, any higher has diminish returns, GPU Clock limited to 1200 Manual mode and in Powertools I disable SMT w/ 4threads. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on popular encoding tools -- as well as usage with game engines. ASTC recompression: BC3 (Medium Quality). - BC1 provides lower quality textures, but saves 8X more memory than Uncompressed. I tried reducing Resolution to 0. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. 贴吧协议及“七条底线”. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. video_core: add ASTC recompression video_core: add ASTC recompression #2373. i had to turn OFF the following: maximum clocks, reactive flushing, asynchro shader. dezem/SAK: Switch Army Knife (SAK) copy prod. Reply reply. C. cpp:UDPClient:139: Udp Initialization started. Which is weird since I only have 4gb. RGBM has historically proven a challenge to compress well with ASTC, as the characteristics of RGBM data break a number of assumptions that the compressor makes about how texture data behaves. Step 6: Control. on the other hand, ryujinx strives to emulate the nintendo switch true to its original. yuzu_log. "Add a setting to transcode ASTC textures into uncompressed RGBA (default, matches previous behavior), BC1 (very low quality, causes issues in many games but saves 8x memory) or BC3 (medium quality, saves 4x memory). S3 Texture Compression. txt. Sign Up; Log In;View community ranking In the Top 5% of largest communities on Reddit Totk visual bug? comments sorted by Best Top New Controversial Q&A sorted by Best Top New Controversial Q&AChange the ASTC recompression to uncompressed, this fix it for me, but with this setting the depths are unplayable Reply Riperin •. It also affects the previous yuzu builds, I just used the latest here. ucsbaway • 22 days ago. This should speed up loading times even more and reduce stutters. com find submissions from "example. NoBigDeal La. Thanks in advance. Ladies and gentlemen, we present you ASTC recompression, a new option available in Emulation > Configure > Graphics > Advanced that intends to reduce VRAM consumption by. Graphics tab settings: Accuracy Level: Normal. This includes nearly all active Android mobile devices. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. - Accuracy Level : Normal- Anistropic Filtering : Default**- ASTC Recompression Method : Uncompressed (Important!) (BC1 can increase fps, but delay 2-3 seconds when changing ability or weapon)**- Async Presentation : Enabled (Optional, no significant difference) Preview : Resolution 1,5x. 89 and 8 bits per texel (bpt). I've seen posts that older AMD cards such as the RX 570 have issues with it (I've also seen one person mention it about the RX 590, which doesn't require recompression, which might isolate the issue to decoding, but if I'm being honest I can't remember if they maybe had. alternatively, you could set ASTC recompression to Uncompressed, but that can lead to some hitching and even crashes on only 4GB of VRAM. cesarnox. Best liquor store in the city is the one in esquimalt with the giant glass walls by the base. I have this doubt because I read intel UHD 630 has native support fo ASTC. Create ASTC textures faster with the new astcenc 2. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. [Android] NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS - Boss Fight health bar issue. Enable asynchronous presentation disabled. OhHaiMarc • 3 mo. The key to prevent fps dips is to make sure there is enough leeway for shader compilation that happens in. you can try playing the game and using the emulator on. org. Go to the image settings with preview under 3d settings. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality)-Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. Biggest reason there’ll never be an official yuzu for iOS is because the citra/yuzu team just don’t want to port their apps to iOS, which is totally fair considering how shitty apple’s been. I’ve spent some time looking at various texture compression formats and libraries (the ones meant for GPUs, i. g. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. Advertisement Coins. We have plans to integrate the improved ASTC specific RGBM. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. Nintendo Switch emulator. use the following search parameters to narrow your results: subreddit:subreddit find submissions in "subreddit" author:username find submissions by "username" site:example. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. latest keys from my console generated with lockpick_rcm 1. Astral Chain in HD | Yuzu EA 1793 | 60 FPS Mod | ASTC texture decompression At Massive speeds. Nintendo Switch Emulator. 0 coins. consoles don't use astc. This can be set on a per game basis with custom configurations. F. with ASTC recompression set to Low and all mods disabled. I'm planning on checking the market garden but I would like to know if anyone has actually. See more posts like this in r/yuzupiracy116. I’ve recently upgraded my build and am looking for the most recent fps patches and yuzu builds so I can get the most out of my hardware. Enabling it will also override the setting. 0 coins. Настройки эмулятора yuzu для комфортной игры в Red Dead RedemptionCPU- Accuracy: AutoGraphics- API: Vulkan- Use disk pipeline cache: checked- Use asynchronous GPU emulation: checked- ASTC Decoding Method: GPU- NVDEC emulation: GPU Video Decoding- Resolution: 1X (720p/1080p)- Window Adapting Filter: Bilinear- Anti-Aliasing. There are 2 workarounds for this. mainline yuzu 1520 (2023-08-10) Description of Issue. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. You are severely lacking in system memory though. 3. I tried reducing Resolution to 0. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". テクステャの品質と引き換えにメモリを節約し、それに伴ってパフォーマンスがアップするという事. a fresh dump of an eshop title with "remove console-specific data" unset. The default Uncompressed setting uses the old RGBA8 method, which preserves the original image quality, but also consumes the most VRAM. This one is critical for RDNA2. ; Bit rate flexibility: ASTC supports compressing images with a fine grained choice of bit rates between 0. ;. I suggest you try these settings: Resolution 540p or 720p Accuracy Level: Normal ASTC Recompression Method: BC1 It may gets 50~60 FPS. Accelerate ASTC texture decoding Enabled. Set to an 8bpp codec block size (4x4 pixels) and with quality at 1, which should produce maximum-quality ASTC compression, Compressonator's output is noticeably worse than other compression tools. I read about your last feature in Early Access about new recompress ASTC textures. ASTC Recompression Not compressed Asynchroneous presentation OFF Max Clock OFF. Stuttering in ToTK. Checkmark all the boxes under the ASTC Recompression Method to enable additional options. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to. 3. Is there specific settings I am missing in Yuzu for Intel GPU ? 6. 3. Hopefully, this works for you as I had this issue. 1 task done. the ASTC recompression method must be set to Uncompressed, and Enable asynchronous presentation should be enabled if you’re using Vulkan. ASTC Decoding Method: GPU NVDEC emulation: GPU Video DecodingResolution: 1X (720p/1080p)Window Adapting Filter: AMD FXX Super Res Anti-Aliasing Method: None. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding. org. 0, and the mods I use are Holographic Wings version 1. Framerate Limit 30 Refresh Rate 60 Manual GPU Clock Control ON GPU Clock Frequency 1000. #12114 opened 6 hours ago by routomatic. Enable FSR. The next project Rodrigo is working on is the Buffer Cache Rewrite. Plus on my 7700X/3080 I get consistent 60 FPS at 4K native. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. In particular, for dark pixels, the format will try to mix large RGB values and small M values. I'm aware this card doesn't meet the minimum Vulkan requirements as stated in the log file (708 & 775), but if there was any workaround for this, it would be amazing. Graphics -> Advanced -> ASTC Recompression, BC1 or BC3. I would recommend playing with ASTC Recompression enabled, since your GPU only has 4GB of VRAM. VRAM and gloom issues are fixed on the latest Mainline and Early Access releases, ASTC Recompression (Graphics > Advanced) should enabled on GPUs with 4GB of VRAM or less. Ryujinx 1. . 0 Recommended Mods: . Open the Nvidia control panel. For some reason only on this version this problem isn't happening. There are now three options: CPU, GPU, CPU Async. 5 - 1920x1080 resolution Use 3840x2160 resolution if you. 1. You can load the game on Yuzu now and try to aim for high framerates Some settings/notes to be aware of and to try: [GENERAL YUZU SETTINGS TO DO] Graphics tab: API/API Settings = Vulkan; Graphics Settings/Use asynchronous GPU emulation = Graphics Settings/Accelerate ASTC texture decoding =Disable ASTC decoding: emulation > configure > graphics > Accelerate ASTC texture decoding. This setting can be found in the yuzu Configuration "General" tab. My rig is a i9-9900K with a 4090 FE (I know that CPU needs a upgrade) My brother can run the game just fine with his 13900K. In all formats, 4×4 is the most common one. com"ASTC Format Overview. 📌 Informations. 0. Running yuzu 1622 on Vulkan with following settings: Accuracy: High. txt. Accelerate ASTC texture decoding Enabled. 4. org. -ASTC recompression set to: uncompressed best quality根据内外网提供的数据出现此类问题的主要原因是由于显存只有4G的显卡导致。数据来源柚子进展报告1、因为王国之泪使用的ASTC纹理解码,而现在的pc不管是台式还是移动pc的GPU原生并不支持解码ASTC(甚至与最强的GTX4090在解码ASTC上的性能都低于switch,这是一个很悲催的事实)。Games developed by Platinum (Astral Chain, Bayonetta 3) tend to use them. TotK Playlist: Comparison: Comparison: Advanced Tab: Accuracy level: Normal ASTC Recompression: BC1 Enable Reactive Flushing Use asynchronous shader building Use Vulkan Pipeline Cache Anisotropic Filtering: 2x MODS: 1080p 60 FPS Black Screen Fix Amiibo Anisotropic Fix Combo - 60 FPS + Dynamic Fps v1. 📌 Informations. txt. (The Legend of Zelda. 3. #11777 opened Oct 13, 2023 by german77 Loading…. For some reason only on this version this problem isn't happening. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. asynchronous presentation on also better fps (like 4 more) for me. 5. Rooknoir. Go to the settings and change this: Adv. On my other computers with Nvidia, no issue at all, all is fine. 0. Screw this. Radeon Vega 7. ago. Reset Yuzu settings in Configure -> "Reset All Settings" button. Enable reactive flushing enabled, required for some graphics, photos for. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. . I have searched the existing issues. (Fixed) Turns our I put the firmware files in the wrong spot. [2] 개발 시작 후 몇 달 동안은 비공개적으로 천천히 개발되다가 2017년 말에 닌텐도 스위치의 리버스 엔지니어링과 홈브루 개발이. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. Borderlands: Game of the Year Edition Don't Save The Progress. I use no reconpression on texture and GPU accuraculy on normal. 2 CPU settings: Unsafe Graphics: Vulkan Use disk pipeline cache ( ) Use Asynchronous GPU emulation ( ) Accelerate ASTC texture decoding ( ) Everything else default except full screen is exclusive and filter is fsr Advanced Graphics: accuracy level: normal astc recompression: bc3 Yuzu Advanced Graphics: Accuracy Level : Normal (high is a large fps loss, and only used for troubleshooting graphical bugs) ASTC recompression : Uncompressed (Best Quality) (Use BC3 or BC1 on GPU's with very low VRAM (4GB-8GB BC3, 2GB or lower BC1), can help you at the expense of texture quality) -Accelerate ASTC Texture decoding-ASTC Recompression Set on BC3-Force maximum clocks-Decode ASTC textures Asynchronously (Hack)-Enable Reactive Flushing-Use Async Shader building (Hack)-Use fast GPU Time (Hack)-Use Vulkan Pipeline Cache-Anisotropic Filtering set to auto and x16. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. What a month! GOAT releases, yuzu ventures atop new platforms, we get a try of Project Gaia, thorough Amiibo support, further Your Y. More flexible than previous formats due to support for various block sizes. When this extension is enabled, the HDR profile is supported for all ASTC formats listed in ASTC Compressed Image Formats. If the texture does not exist, it is added to the hashmap and the file is created but first it is loaded. ASTC texture could then be hashed+discarded and native GPU texture cached in system memory or even disk, so that another recompression would only happen if new hash is found. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. It's from PR 10398. . So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. He narrowed it down to some code that was improperly ported from our friends at the Skyline emulator and implemented a fix, finally allowing him to debug without worrying. Here, locate the section "ASTC textures (Beta)" and click on the dropdown menu available under it. 0. Now Launch Yuzu. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Steps to safely reset Yuzu settings do defaults: ; Right Click on the game -> Open Mod Data Location -> Delete all mods. Huge ASTC textures in this game is apparently what causes lots of performance dips, said Yuzu devs. they are talking about ASTC compression. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). I got Totk on yuzu when it first released and was up to date with patches and builds, but fell off as my pc was not up to snuff. \* API Vulkan with the gpu as device \* Disk pipeline cache OFF \* Asynchronous gpu emulation ON \* Accelerate ASTC texture decoding OFF \* VSync OFF \* NVDEC emulation on gpu \* Fullscreen mode. Have an issue where I can't hold 30fps only in the depths, it drops to like 20-25 fps and I have tried everything I can think of, I have updated gpu drivers, I have deleted yuzu and redownloaded it I have disabled all mods I had, deleted shaders cache, also updated to version 1. old. 63K subscribers in the yuzu community. Both solutions have stuttering always present while the decoding takes place, especially in new games that overly use large ASTC textures, like Bayonetta 3 and. Copy link. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Code optimizations in several areas of the compute shader-based decoder improved Vulkan ASTC decoding performance by up to 60%, but it made OpenGL on NVIDIA 15 times faster, making it now slightly faster than Vulkan at decoding ASTC textures. In depths or near big towns, the freeze second are 2 instead 1. ive tried adding the newest firmware and it still load, I also know its not the keys since im using the latest keys 16. 6k; Star 29. I use Accuracy: Unsafe all settings checked and ASTC Recompression BC1. We would like to show you a description here but the site won’t allow us. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the. BC3 seems to work fine for 4GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. When this happens (the kernel drm driver) resets the card but gamescope and yuzu aren't wired to handle a reset so the display locks giving the impression of a kernel crash-dump. This uses ThreadWorker in common to parallelize CPU ASTC decompression, providing a massive speed increase in decompressing large ASTC textures in games such as Astral Chain. Gameplay test of Astral Chain on Steam Deck with Yuzu Early Access 2922 switch emulator for PC emulation[Graphics]Vulkan1x NativeGPU NormalAccelerate ASTC. Fullscreen Mode Exclusive Fullscreen. When I switch weapons or open any menu the game will freeze for a couple seconds. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. 1, but it crashed immediately with. RetroBat V6. com find submissions from "example. The ‘astcenc’ ASTC compression tool was first developed by Arm while ASTC was progressing through the Khronos standardization process seven years ago. Does anyone know any good/safe websites where I…Format flexibility: ASTC supports compressing between 1 and 4 channels of data, including support for one non-correlated channel such as RGB+A (correlated RGB, non-correlated alpha). ASTC Recompression BC1 & BC3 Clearing Shader cache Absolutely nothing works!. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. They are easy to grow if you have the skill, experience, equipment, and. . 5 helps with stuttersSince I have only 4 GB of VRAM, I decided to use ASTC Recompression Method. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". 0. Is there an existing issue for this? I have searched the existing issues Affected Build (s) Early Access 2921a24 Description of Issue Digital games don't seem to work on yuzu while they do on Skylin. Graphics tab settings: Accuracy Level: Normal. Yuzu's early access 3601 introduces a new setting to recompress ASTC textures, supporting BC1 and BC3 formats. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming feature. Something on the audio options, this fixed most crackling but maybe it just cuts the audio for a second when the game stutters, i think is better than crackling, this happens on the newest build and EA build. Reproduction Steps. yuzu - Nintendo Switch Emulator on PC and Android Games - yuzu yuzu-emu/yuzu: Nintendo Switch Emulator Quickstart Guide - yuzu. You said you're on the latest drivers so not much you can do there. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. . com find submissions from "example. This is a link from the yuzu emulator that explains that consoles have dedicated hardware to decode ASTC textures. If you are using ASTC recompression (b1 or B3) you have to change this option for uncompressed Reply More posts you may like. Open the Settings menu by clicking on the gear icon on the side toolbar. Updated list of games I tried on my galaxy s23+ (including September 22nd update) vs the list I had at the beginning of August. YUZU version: EA 3631 TOTK version: 1. I'd advise waiting for that feature as it makes the game much more playable. Written by and on August 13 2023. 1. ; FPS - DynamicFPS - v1. Luckily, you do have 16GB RAM, so you should be able to use the recommended settings and tinker around with mods that lower hardware requirements, like the ones that lock the game to 1280x720 and/or 20fps. Same results. 356640] Config commonsettings. When I switch weapons or open any menu the game will freeze for a couple seconds. nonsense. Other add ons and updates work just fine with Violet and TOTK. ; Enable asynchronous presentation (Vulkan only): Off ;. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". ASTC recompression if needed, the rest is the same. try setting ASTC Recompression to uncompressed and turning barrier feedback loops off. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. 3 | I tested the ASTC recompression and shaders is definitely loading faster (back to 1-3 secs) but unfortunate I got stuck in the cafeteria, when I load my save, my character dissapear and then it enters the black screen with the map on and I can't do anything. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. . Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. this worked for me ty.